

A new gate will open. A lost city will rise again.
With the Ancients' city of Atlantis discovered in the Pegasus Galaxy by Stargate Command, Dr. Elizabeth Weir and Major Sheppard lead a scientific expedition to the ancient abandoned city. Once there, the team not only find themselves unable to contact Earth, but their explorations unexpectedly reawaken the Ancients' deadly enemies, The Wraith, who hunger for this new prey. Now with the help of newfound local allies like Teyla Emmagan, the Atlantis Team sets about to uncover their new home's secrets even as their war of survival against the Wraith begins.
Brad Wright
Syfy
100
45 min

A new Stargate team embarks on a dangerous mission to a distant galaxy, where they discover a mythical lost city -- and a deadly new enemy.
Jul 15, 2004

Sheppard tries to convince Weir to mount a rescue mission to free Colonel Sumner, Teyla, and the others captured by the Wraith.
Jul 15, 2004

The Atlantis base is threatened when the team discovers that an alien entity is in the city. McKay's experiment with alien technology goes awry.
Jul 23, 2004

The team finds themselves in mortal danger when their Puddle Jumper ship becomes lodged in the Stargate.
Jul 30, 2004

After a series of run-ins with the Wraith, the team begins to suspect their Athosian allies of having a spy in their midst.
Aug 6, 2004

Sheppard and the team visit a world where no one is over 24 years old -- because of a ritual suicide practice they believe keeps the Wraith at bay.
Aug 13, 2004

The team finds a world whose people are on the brink of a discovery that may make them immune to the Wraith feeding.
Aug 20, 2004

Efforts to open trade relations with a species called the Genii turn sour when the team discovers their new "allies" have ulterior motives.
Aug 27, 2004

McKay's efforts to harness the energy of an alien planet's atmosphere allows for a return trip to Earth -- but the team may not be able to return to Atlantis.
Sep 10, 2004

When a massive storm threatens the city, Atlantis is evacuated -- only to be taken over by the team's newest enemy.
Sep 17, 2004

Major Sheppard plays a dangerous game of cat and mouse with soldiers who have seized control of Atlantis and have taken Weir and McKay hostage.
Nov 8, 2004

Sheppard's team investigates a downed Wraith ship, and find themselves stuck on a planet with a lone Wraith survivor.
Nov 15, 2004

Nearly a third of Atlantis's residents are infected with a deadly virus that causes hallucinations and death, forcing a lockdown of the city.
Nov 22, 2004

The team finds a paradise world that would make an ideal sanctuary for those fleeing from the Wraith, but the local inhabitants believe their goddess will not permit it.
Nov 29, 2004

A woman is found in suspended animation in Atlantis, and the team is shocked to see that it is Dr. Weir herself, who tells them of her trip 10,000 years into the city's past.
Dec 6, 2004

The team searches for a valuable Zero Point Module rumored to be hidden on the planet Dagan -- but their new allies have motives of their own.
Jan 3, 2005

With a brief opportunity to send a data transmission to Earth, members of the Atlantis expedition compose video messages home to their loved ones.
Jan 10, 2005

Plagued by terrifying nightmares, Teyla begins to recall a time when she and her father were captured by the Wraith and subjected to disturbing experiments.
Jan 17, 2005

With a group of Wraith hive ships on the way to Atlantis, the team searches for a place to flee and a way to destroy the city. McKay leads a team to try and activate the Ancients' orbital weapons platform.
Jan 24, 2005

All hope seems lost, until Colonel Everett arrives suddenly from Earth. He is determined to defend the city until the arrival of a ZPM, brought by a new ship.
Jan 31, 2005

John Sheppard

Rodney McKay

Teyla Emmagan

Jennifer Keller

Richard Woolsey

Ronon Dex